Elena Gusarevich (Hel)

Lead 3D Environment Artist / Developer

With 5+ years in 3D modeling, I specialize in visual optimization and efficient asset creation. Experienced in leading and mentoring 3D teams, I deliver top-quality environments and smooth project workflows.

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Elena Gusarevich - Resume
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EXPERIENCE

Art Director | Art Lead Gamedev 12/2024 – 06/2025

Outsourcing – 3 Projects

  • Directed the development of a branded Roblox experience for a major international brand, overseeing environment design, asset production, and visual polish.
  • Led the art direction for a stylized 3D mobile game, managing the art team and ensuring consistent visual quality across characters, environments, and UI.
  • Defined the visual direction and supervised environment production for a PC vertical slice in Unreal Engine 5, focused on atmospheric storytelling and modular level design.

Art Lead 3D / Senior Environment Artist 03/2024 – 10/2024

NDA, Online PC Game | Cyprus

  • Planned and designed detailed location schemes, ensuring gameplay and aesthetic quality.
  • Supervised team tasks and created modular environments and props according to lore.
  • Consulted on 3D asset optimization, improving LOD systems and project performance.
  • Compiled technical documentation and helped with hiring and process automation.

Art Lead / Lead Environment Artist 02/2024 – 03/2024

3D NFT Game | Outsourcing Studio, Poland

  • Built a 10-person 3D team to meet a growing pipeline of stylized assets for NFT gaming.
  • Delivered 30+ environment-focused 3D projects, boosting production by 40%.
  • Established workflows that helped secure a long-term contract extension.

Design Engineer / Lead Project 02/2022 – 10/2023

AE | Georgia, Tbilisi

  • Modeled industrial 3D printer components in Fusion 360 and prepared them for manufacturing.
  • Directed the development of a new printer, improving reliability and usability.
  • Improved marketing visuals with high-quality renders in 3Ds Max (Corona).
  • Refined documentation processes, which improved communication and boosted revenue by 80%.

Environment Artist 01/2022 – 03/2022

NDA, Game Development Outsourcing | Japan

  • Designed 30+ stylized clothing and prop assets for diverse game genres.
  • Maintained high visual quality in optimized low-poly assets.

Environment Artist 06/2020 – 03/2022

Freelance (Upwork & Local Furniture Studio)

  • Created environment and interior 3D models based on references and drafts.
  • Managed a small team (3D artist, animator, video specialist).
  • Handled client communication and full-cycle deliveries.

EDUCATION

Third-class artisan blacksmith of hand-forged art 01/2012 - 01/2013

Crafts Academy | Moscow, Russia

Self-Education in Game Development, 3D Design & Industry Tools 2019–2021

Courses, mentorship, and community-based learning (Moscow, Russia)

SOFTWARE

  • 3Ds Max
  • Blender
  • Fusion 360
  • 3D Coat
  • Marmoset Toolbag
  • Photoshop
  • Unreal Engine
  • Unity
  • CodeWalker
  • Figma
  • Miro
  • Notion
  • Trello
  • Jira

TECHNICAL SKILLS

  • Hard Surface
  • Sculpting
  • Subdivision
  • UV Mapping
  • Baking
  • Texturing
  • Rendering
  • Retopology
  • Simple Character
  • Basic Animation
  • Python Scripting (3D Tools)
  • Location Planning & Scheme Drawing

SOFT SKILLS

  • Leadership & Mentorship
  • Task & Pipeline Management
  • Strategic Thinking & Problem-Solving
  • Project Documentation
  • Adaptability & Initiative
  • Visual Consistency Enforcement

ACHIEVEMENTS

  • Problem-Solving Developed innovative solutions to software limitations, enhancing team efficiency. Leveraged community expertise to address complex issues and facilitated problem-solving.
  • Community Leadership Currently managing several VKontakte 3D modeling software chats, including 3D Coat, Blender, 3Ds Max, and Fusion 360, engaging over 1000 members through effective communication and leadership.
  • Mentorship & Training Instructed over 50 individuals in construction technologies, 3D modeling with 3Ds MAX, 3D Coat, and Fusion 360.
  • Understanding of Game Development as a Whole Involvement in friends’ game projects and personal gaming endeavors, coupled with active community engagement, has yielded a deep understanding of the development process.
  • Community Building & Industry Engagement Founded and grew the GamePulse community (Telegram & VK), gaining over 5,000 members. Organized offline game jams and meetups in Tbilisi with sponsor support, and built a curated talent database to assist studios in hiring.

PASSIONS

  • Art and Games Driven by the innovative spirit of gaming culture, I am committed to crafting atmospheric 3D objects and locations that resonate with players and enhance their immersive experience.