Senior Environment Artist/3D Designer 04/2024 - 10/2024
NDA, Online PC Game | Cyprus
- Developed location schemes, delegated and supervised task completion, and assisted in reporting.
- Planned and designed detailed location schemes, ensuring that all zones and elements met both gameplay and aesthetic requirements.
- Created game locations, zones, and assets that meet both lore and technical requirements.
- Assisted in the optimization of 3D projects for colleagues by providing consultations on optimization techniques, such as polygon reduction, improving LOD systems, и texture optimization, which enhanced project performance.
- Compiled system and technical documentation for the 3D department to ensure adherence to quality standards.
- Conducted market analysis to identify suitable assets and ready-made solutions, ensuring they meet quality requirements, which helped reduce development time.
- Assisted in the search and selection of talent to expand the team.
Lead Environment Artist (3Ds MAX) 02/2024 - 03/2024
NDA, Outsourced | Poland
- Formed and grew a specialized 3D artist department to 10 professionals to meet diverse project requirements.
- Oversaw and executed over 30 distinct 3D projects, culminating in a 40% boost in production efficiency.
- Cultivated team dynamics to bolster client relations and ensure strict adherence to deadlines and quality standards, contributing to a sales increase starting from 10% and securing a proposal for an ongoing partnership.
Design Engineer (Fusion 360, 3Ds MAX) 02/2022 - 10/2023
AE | Georgia, Tbilisi
- Contributed to the company's focus on enhancing manufacturing quality by developing key components for industrial 3D printers, including thermoregulation systems, electronics, and body panels in Fusion 360.
- Oversaw and executed more than 20 complex projects, utilizing Fusion 360 for device modeling and technical development, leading to a 50% improvement in production quality metrics.
- Utilized 3Ds MAX (Corona) for the creation of detailed models for the company's marketing materials, significantly raising the standard of promotional renders.
- Directed the finalization and market preparation of the latest 3D printer model, ensuring flawless project execution through meticulous planning and effective team management.
- Spearheaded the revision and enhancement of technical documentation, which automated processes and elevated operational standards, thus playing a key role in increasing revenue by 80% and establishing new benchmarks for international partnerships.
Environment Artist 01/2022 - 03/2022
NDA, Game Development Outsourcing | Japan
- Developed over 30 sets of low-poly clothing and environmental props for three new game locations, significantly enhancing the players' visual experience across different game genres.
- Spearheaded the optimization of 3D assets, achieving outstanding game performance and elevating the quality of the final product.
- Introduced innovative stylized design solutions, creating detailed and visually appealing game assets despite low-poly constraints.